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Config Forge 1.0.0
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#include <ConfigForgeAsyncLoadFileNode.h>
Public Member Functions | |
| virtual void | Activate () override |
| void | OnLoadComplete (bool bSuccess, UConfigForgeFileRuntime *LoadedFile) |
Static Public Member Functions | |
| static UConfigForgeAsyncLoadFileNode * | LoadConfigForgeFileAsync (UObject *WorldContextObject, const FConfigForgeFileData &FileData) |
Public Attributes | |
| FOnConfigForgeFileLoaded | OnSuccess |
| FOnConfigForgeFileLoaded | OnFailure |
Protected Attributes | |
| TWeakObjectPtr< UObject > | WorldContextObject |
| FConfigForgeFileData | FileData |
Async Blueprint node for loading ConfigForge files
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static |
Asynchronously loads a ConfigForge file
| WorldContextObject | - World context for getting the subsystem |
| FileData | - The file data to load |